"Mr, DeMiH/e added a ‘vrsion' set in ancient Babylon In which / would wear a dress of pearls and feuth ers and be tossed into a den of real lions. Designer Mitchell Leisen had an entire crew working on the pearl gown and headdress." —Giorio Swanson Male and Female (7979} - Mitchell Leisen. costume designer beads. On the desert island I would wear animal skins. I would also have an elaborate bathtub scene wearing nothing at all. . . .” The role of the costume designer was gaining stature. Studio chiefs, directors, and producers recognized the power of costume to create the look and feel of a movie, and deliver the female audiences to the theater. The first costume designers may have thought of themselves as fashion designers, but they were costume designers in everything but title. They were interpreting charac» ter in costume. Costume helped actors communicate character when movies were silent and the dialogue delivered by title cards. In the next decade costume design would evolve in all aspects, as realistic films became more naturalistic and “spectaculars” even more spectacular. As the output of the studios expanded exponentially throughout the decade, the benefits of obtaining costumes quickly and inexpensively became increasingly important to each studio’s bottom line. Flourishing studios, who had been employing costume designers on a freelance basis, now hired them full time. By decade’s end, many studios were providing a restaurant (the studio commissary), a barber shop, and a fully staffed wardrobe department, helping them lure the cast and crew back on set more quickly and wasting less valuable time, The movies had barely been around for a decade when journalist Nance Monde wrote in the August 1918 issue ofMotion Picture Magazine: “Clothes, clothes, clothes—Everybody knows, You can’t get on in the picture game—Without clothes, clothes, clothes!”